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Stick Duel: The War

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Description

Stick Duel: The War puts two stickmen on a small map and gives them weapons that behave according to physics rather than to a damage number. Winning takes five rounds, which is long enough that a lucky opening cannot decide a match on its own.


The twenty maps are not backdrops. Fire pools, traps and the shape of the ground itself all take part, so a weapon that works beautifully in an open arena can be the wrong choice somewhere with cover and a drop in the middle.


Weapons trade reach against reliability rather than being simply better or worse. Something that hits hard at distance leaves you exposed while it travels, while a close-range option asks you to cross the map first, and the map decides which of those is affordable.


You can play the computer or hand the second set of keys to somebody sitting next to you. The two-player version is where the physics really pays off, because a ragdoll flying into a trap is considerably funnier when the person responsible is in the room.

Game Controls

Controls

  • Player one moves with the arrow keys and hits with L
  • Player two moves with W, A, S and D and hits with F
  • Press up twice, or W twice, to double jump
  • Stay clear of fire pools and traps built into the map
  • Win five rounds to take the match

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