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Knight 360

Fighting 0.0 ★ (0) 5 plays

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Description

Standing still is the attack. While the knight walks he does nothing; the moment he stops, he begins swinging his sword in a circle around himself, hitting everything within reach. Every fight is therefore a decision about when to stop moving.


That inverts the usual instinct. Running away from a group is running away from your own damage, and the correct answer to being surrounded is often to stop in the middle of it and let the spin do the work — provided you can survive long enough for it to finish.


Arrows are the complication. Archers fire from outside the circle, and an arrow in flight can be knocked away by the same sword swing that is hitting the monsters. That makes the timing of when you stop matter twice over: once for the enemies near you, once for what is coming at you.


Ghosts and skeletons fill the levels and the goal is simply to clear each one. Movement is a swipe on both mouse and touch, so there is only ever one input, and the whole game is built on what you do with the pause between movements.

Game Controls

Controls

  • Swipe the mouse or the screen to move
  • Stop moving to start swinging the sword
  • Stand still among enemies to hit several at once
  • Use the swing to knock away incoming arrows
  • Clear every monster to finish the level

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