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Stickman Brawler
Description
Stickman Brawler asks a question before the fighting starts. You take three abilities into the battlefield and no more, so the run is shaped by that choice long before you meet anything worth using them on.
The abilities are not variations on a punch. A swipe kick clears the space directly around you, a summoned golem fights on your behalf while you deal with something else, and a transformation into a giant changes the scale of the fight entirely. Three of those together behave differently from any of them alone.
The opposition arrives in crowds rather than in ones, which is what makes the choice matter. Something that handles a line of enemies neatly can be useless against a group closing from both sides, and you find out which you picked only when it happens.
Between runs there is a shop: town resources buy power-ups, achievements unlock, and cards collect into new skins. It plays in an endless format, so a run ends when you run out rather than when a level does.
Game Controls
How to Play:
- Choose first: Take up to three abilities into the battlefield
- Swipe kick: Clears the space immediately around you
- Summon a golem: It fights while you handle something else
- Transform: Become a giant and change the scale of the fight
- Gather: Town resources buy power-ups between runs
- Collect: Cards unlock new skins
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