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Craft of Wars
Description
Craft of Wars takes the combat out of a blocky survival game and leaves the rest behind. No mining, no gathering, no building — you pick a team and fight for the map.
Fighting rewards spacing more than speed. Swords trade well at close range if you time the swing and block, bows punish anyone standing still in the open, and TNT is for clearing a position that has become impossible to approach. Switching between them mid-fight is normal rather than exceptional.
Consumables are the part newer players ignore. A potion used a second before you would have died turns a lost fight, and a golden apple eaten before pushing into enemy ground is what makes the push survivable. Using them after taking damage is usually too late.
Matches are won by holding ground — choke points and high ground more than kill counts — so a team that pushes together and stays there beats a group of individually better players who scatter. Respawns are quick, which keeps the pressure constant.
Game Controls
How to Play:
- Move and look: WASD to move, mouse to aim
- Attack: Left-click to swing or shoot; right-click to block
- Switch weapons: 1, 2 and 3 for sword, bow and TNT
- Pick up: F to grab items and power-ups from the ground
- Hold ground: Choke points and high ground win matches, not kill counts
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