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World Z Defense
Description
World Z Defense adds a rule most defence games leave out: your soldiers run out of ammunition, and they have to return to base to refill.
That rule changes what placement means. A soldier posted far forward does start shooting sooner, but he also spends longer walking back, and the lane he was holding is empty the whole time.
Every soldier carries their own numbers: damage, rate of fire, and reload speed. The last of those is the one most often ignored, even though it decides how long a position is genuinely covered.
Coins from each wave open new bases and improve the old ones. Cities accumulate as you progress, and each one brings a street layout that wants different placement.
Game Controls
Controls
- Left mouse button: select a soldier and drop them into position
- Match the soldier to the range you need covered
- Watch reload speed — a soldier walking home is not defending
- Spend coins between waves on new bases and upgrades
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