Loading game...
Please wait while we prepare your game...
More Games
Castle Defense
Description
Enemies walk a fixed road toward your castle and you build along it. Everything you place costs E-points, and the alchemist house is the building that makes more of them, so the first decision on every map is how much economy to lay down before you start defending.
The towers split by target. A cannon tower hits ground enemies only and hits them hard; a lightning tower reaches both ground and air but spreads its damage thinner. Building only cannons is cheaper and works well right up to the wave that flies over them.
Troopers do something the towers cannot: a swordsman or wizard standing in the road physically blocks it, holding enemies still while everything else shoots them. That turns a corner from a place enemies pass through into a place they queue up in, which is worth more than another tower.
There are more than forty maps across four themes, and the road layout changes with each. A build that worked on a long open route falls apart on a short one, so the maps are less a difficulty ladder than a series of different questions. Magical skills sit on top for the waves that get through anyway.
Game Controls
Controls
- Click a spot along the road to build a defender
- Place alchemist houses early to generate E-points
- Use cannon towers against ground enemies
- Use lightning towers once air enemies arrive
- Put swordsmen and wizards in the road to block it
Posts about this game
Loading...
No posts about this game yet
Comments (0)
Login to post a comment
No comments yet. Be the first to comment!