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World Tank Wars

Tower Defense 0.0 ★ (0) 5 plays

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Description

A base behind you and waves of enemy tanks in front is the whole arrangement. You drive one tank, the waves get stronger each time, and how long you hold is the score. There is no map to advance across — the only direction that matters is wherever the next wave is coming from.


Money between waves buys two different things: better characteristics on your own tank, or allies who fight alongside you. Allies are easy to undervalue, because your own tank feels like the thing doing the work, but an ally still shooting while you reload is damage you are not otherwise producing.


Aiming on the right mouse button is the control worth using properly. Firing from the hip works on a tank sitting still in front of you and rarely on one crossing at speed, and a shell that misses is a reload spent for nothing while the wave keeps closing.


The camera changes with F and the mouse moves it freely, which matters because a wave rarely arrives from one side only. Pausing on P between waves is the moment to spend, and spending it well is what separates a run of five waves from a run of fifteen.

Game Controls

Controls

  • Drive with WASD and move the camera with the mouse
  • Left mouse button to shoot, right to aim
  • Press F to change the camera view
  • Press P to pause between waves
  • Spend between waves on upgrades or allies

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