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Fish Attack
Description
Fish, whales, jellyfish and turtles come out of the water onto dry land, and the towers you build on that ground are what meets them. The premise is deliberately silly; the structure underneath it is a straight endless tower defence.
Several tower types are available and the enemies differ enough that one of them is never the answer. A jellyfish and a turtle do not fall to the same thing, so your placement has to cover more than one kind of attacker at every point along the route.
Because the waves are endless, the goal shifts from clearing the level to lasting inside it. Every build eventually gets overrun, and playing well means recognising which upgrade extends the line by two more waves rather than hunting for the arrangement that wins.
The creatures get stronger as the count rises, so a defence that comfortably handled wave ten is tested again at wave twenty without anything about it having changed. Keeping some capacity in reserve is the habit that separates a long run from a short one.
Game Controls
Controls
- Click the ground to build a tower
- Build several types rather than one
- Cover the whole route, not just one point
- Upgrade to keep pace as the creatures get stronger
- Survive as many waves as you can
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