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Spin Shot Siege
Description
You are a gunner on a tower that rotates without being asked. Enemy tanks circle you in the opposite direction, and the shot is fired by tapping — there is no aiming, only the decision about when.
Each level moves its tanks along a shape. Diamonds, circles, rectangles and triangles all pass in front of the gun at different rates, and a path with corners produces moments where a tank hangs almost still before it turns.
Ammunition is limited and that is what turns it from a reflex test into a puzzle. Firing at a tank you were unsure about costs a round you will want later, so the discipline of not shooting matters as much as the shooting.
Everything runs on one tap, which suits a game about timing. A level either resolves in seconds or leaves you a round short at the end, and the difference is usually two or three shots taken early.
Game Controls
Controls
- Tap the screen to fire
- Wait until a tank crosses in front of the gun
- Read the shape each level moves its tanks along
- Save ammunition for the shots you are sure of
- Destroy every tank to clear the level
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