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Kingdom Defence

Tower Defense 0.0 ★ (0) 6 plays

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Description

Monsters are moving on your kingdom and the guardians you place are what stands between them and it. The defence is built from weapons rather than one repeated tower, and each suits a different attacker, so placement is a running answer to what has arrived rather than a layout you set once and leave.


That is why the game rewards reacting. A defence that was correct for the last wave is not automatically correct for this one, and the cost of noticing late is that the monsters pass the point where anything of yours can still reach them.


Magic sits alongside the ordinary weapons and is the tool for what those weapons cannot handle. Spending it on a wave you would have survived anyway is the common mistake, because it is not there when the wave that needed it arrives.


The map is larger than the screen and the arrow keys scroll it, which matters more than it sounds: a threat approaching from a part of the map you are not looking at is a threat you will meet late. Everything else is done with the mouse.

Game Controls

Controls

  • Use the mouse to place and control your defences
  • Scroll the map with the arrow keys
  • Match the weapon to the monster in front of it
  • Save your magic for the waves that need it
  • Check the whole map, not just the part on screen

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