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Gang Fall Party

Fighting 0.0 ★ (0) 4 plays

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Description

Sixteen fighters share one platform and there is nothing to reduce but position. A punch does not injure anybody; it moves them, and the only thing that eliminates a player is going over the side. That makes every exchange a question of where you are standing relative to the drop.


Your punches get stronger as you knock others out, so the fighter who wins the first exchange has an advantage in the second. That snowball is the reason it is worth entering a fight early rather than circling the outside waiting for the crowd to thin out.


Flaming fists are the shortcut when the arena is still crowded. The extra push turns a shove that would have been survivable into one that is not, and they make short work of an opponent who has committed to a run at you. Running is on its own key, and it costs you the ability to stop.


One and two player modes both exist, with the second player on the arrow keys and O and P. Sixteen fighters in one arena is chaotic enough that surviving the opening is often just standing somewhere the crowd is not, and that is a perfectly good tactic.

Game Controls

Controls

  • Player one moves with WASD, runs with C and punches with V
  • Player two moves with the arrows, runs with O and punches with P
  • Push opponents over the edge to eliminate them
  • Stay away from the sides of the arena
  • Grab flaming fists when the platform is crowded

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