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Snake Hunter
Description
Snake Hunter has no small enemies. Each level is one enormous serpent coiling across the screen, and you fight it the only way something that size can be fought: by breaking off its body a segment at a time while it tries to reach you.
Damage is local rather than shared, so where you hit matters as much as how often. Working along the body from one end is steady but slow, while going for a section in the middle can split the fight in a way that changes how the whole thing moves.
Skills and buffs drop from the segments you destroy, and you pick them mid-fight rather than before it. That makes each attempt slightly different, and it means a bad start can still turn around if the right upgrades land while you still have room to use them.
Every serpent attacks in its own pattern, so the skills that carried you through one level can be the wrong set for the next. Choosing to counter what is actually in front of you, rather than taking whatever sounds strongest, is what the later levels are built to test.
Game Controls
Controls
- Swipe up and down, or drag, to move your character
- Your character attacks automatically while a target is in range
- Position yourself against the segment you want to break next
- Collect the skills and buffs that drop from destroyed segments
- Choose upgrades that answer the serpent you are currently fighting
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