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Stickdoll: God of Archery

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Description

Stickdoll splits a duel into two halves. Before the arena you collect equipment: armour, arrows, and bubbles whose contents you cannot see. Then you enter the arena with whatever you managed to gather and shoot at each other in turns.


The bubbles are the interesting part because they are not always good. Grabbing everything is the instinct and the wrong one, and a player who collected carefully often walks in with less equipment and a better position.


Shooting is a power bar and an angle, and arrows arc, so a shot that misses tells you more than one that hits. The three characters differ in what they carry rather than in how they aim, and their elemental theme changes what an arrow does on impact rather than where it lands.


Three rounds decide it, and if nobody has been finished the highest remaining health wins. That makes surviving worth as much as scoring, and turns the last round into an argument about whether to shoot or step back.

Game Controls

Controls

  • Player one: WASD to move, Space to fire
  • Player two: arrow keys to move, K to fire
  • Set the power bar before releasing an arrow
  • Collect armour, arrows and bubbles before the arena
  • On phones, hold in the direction to move and tap to fire

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