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Submarine Attack
Description
You command a submarine below a surface full of enemy ships and everything you fire has to travel. A torpedo launched at a vessel that is under way will arrive after it has moved on, so the aiming is a prediction rather than a sighting.
That makes the speed and heading of the target the two things worth reading before firing. A ship crossing your line needs a lead; one coming straight at you needs almost none. Getting that wrong is not a near miss — the torpedo simply passes behind.
New weapons unlock as you go and they change the shape of the problem rather than just the damage. Some travel faster, which shortens the prediction; others cover more water, which forgives a poor one. Which is better depends on whether you struggle with aim or with timing.
Aiming works by dragging with a finger or the mouse, or with WASD and the arrow keys, and the red button fires. Shift speeds the camera up on a keyboard, which matters more than it sounds when several ships are moving at once.
Game Controls
Controls
- Hold and drag to aim the torpedo
- Press the red button to fire
- Aim with WASD or the arrows and shoot with Space
- Lead a moving ship rather than aiming at it
- Hold Shift to move the camera faster
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