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Save My Human
Description
Caca gets pulled into the storybook she was reading, and her cat Cimol goes in after her. That is the whole setup, told in two illustrated cards before the first board, and the objective card is just as brief: approach Caca to save her.
Each page is a chequered island floating in a pastel sky, with Cimol at one end and Caca at the other. Holes cut through the middle of it, and from the second page onward wooden crates block the lanes between them.
The paw counter in the bottom corner is the catch. Level one gives ten steps and level two gives twenty-three, and every square you cross uses one. Taking the obvious route and then finding a hole in it is how a page is lost.
Reach the square beside Caca and the win banner appears with its stars, a restart button and a next button. Arrow keys work, and the game also puts a pad on screen, so a phone and a keyboard play it the same way.
Game Controls
Controls
- Use the arrow keys or the on-screen pad to move one square at a time
- Count the steps left before committing to a direction
- Plan around the holes torn through the island
- Work out how the crates narrow your route
- Press Esc to pause, and use the circular button to restart the page
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