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Cut In Half
Description
Cut In Half gives you a spinning knife and a single button. Tapping sends it up and keeps it spinning; not tapping lets it fall. Everything else follows from those two states.
Obstacles in the way get cut, and the cutting is the reward — pieces fly apart, the run continues. Red blocks do not. Hitting one ends the attempt outright, so the game is really about telling the two apart at speed and deciding whether to climb over something or slice through it.
Restraint matters as much as tapping. Holding altitude keeps you clear of the valleys below, but overhead hazards punish anyone who climbs by reflex — so the good runs have as much falling in them as rising.
Items collected along the way unlock new characters. Runs are short, restarts are instant, and the failure is always legible: you tapped once too many times, or once too few.
Game Controls
How to Play:
- Tap: Each tap sends the knife spinning upward
- Stop tapping: Gravity brings you down and under overhead hazards
- Slice: Time a tap to cut cleanly through an obstacle
- Avoid red: Red blocks end the run on contact
- Collect: Pick up goods along the way to unlock characters
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