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Blocky Run
Description
Blocky Run puts a cube-headed runner on a row of stone pillars standing in the sea and starts him moving straight away. The title screen shows a shark bursting out of the water behind him, and the shark is not just decoration.
One instruction turns up at the first gap: tap to jump. That is the whole input. The pillars are separated by stretches of open water, and the only thing between the runner and the fish below is your timing.
Two numbers sit at the top. A shoe tracks the distance, which climbed from four to eighteen in a handful of jumps, and a hexagonal coin tracks what you have picked up along the way.
The world is built out of toy bricks: green, pink and yellow trees, grey block walls, water in flat blue slabs, and mountains stacked behind it all. Fullscreen and pause buttons are the only other controls.
Game Controls
Controls
- Tap anywhere to jump
- Time your jump for the gap, not the pillar
- Collect the coins that sit along the route
- Keep watching the distance counter for your record
- Use the button in the top corner to pause
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