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Fruity Craft Merge
Description
Fruity Craft Merge runs on a single long chain. A seed merged with a seed gives a sprout; sprouts give saplings; saplings give trees; trees give fruit; and fruit, once you have enough of it, gives a finished dish. Nothing on the board is useless, it is only early.
Customers arrive with orders, and orders name the far end of that chain rather than the near end. Filling one means running several branches at once: a tree that keeps dropping fruit, a work area turning fruit into recipes, and enough free tiles to hold both. Rewards from a completed order feed back into faster producers.
Because the chain is long, the interesting decision is when to stop merging. Two mid-tier items are sometimes worth more than one high-tier item you cannot use yet, and a board full of half-grown trees is a board with no room to cook.
The art is soft and the pace is unhurried, which makes it an easy game to play in short bursts. Progress is saved as you go, so a session that lasts three minutes still moves the farm forward.
Game Controls
Controls
- Drag two identical items together to merge them one tier up
- Tap producers to drop new seeds and ingredients onto the board
- Read the order board to see which dish is wanted next
- Drag a finished dish onto the waiting customer to deliver it
- Mouse or touch, both work the same way
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