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Hero Merge

Tower Defense 0.0 ★ (0) 7 plays

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Description

Hero Merge replaces the usual upgrade button with something more awkward and more interesting. Strength comes from dragging two identical heroes onto each other, and the pair becomes one unit of the next tier.


That makes the grid itself the constraint. Merging frees a square, while holding back to wait for a matching hero keeps two squares occupied by units that are individually too weak for the wave arriving.


Placement matters as much as tier. A strong unit parked where nothing walks past is worse than two weak ones covering the line, so the board asks you to think about position and merging at the same time.


The waves do not end, which turns the whole thing into a question of how long your arrangement holds. Perks arrive as you go and can push a run further, though none of them save a grid you filled carelessly.

Game Controls

Controls

  • Drag one hero onto an identical hero to merge them into a stronger unit
  • Position units on the grid to cover where enemies walk
  • Waves are unlimited; survival is the score
  • Mouse on desktop, touch on phones

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