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Mr Stickman Gunner
Description
Mr Stickman Gunner does something most shooters carefully avoid: it lets the gun push you around. Every shot applies force to your own stick figure, and the bigger the weapon the further you go.
That single rule turns aiming into a two-part problem. You are working out where the bullet goes and where you end up, and the second half often matters more. A shot that kills an enemy and drops you off a ledge has not solved the level.
Once you accept it, the recoil becomes a tool. Firing downwards lifts you, firing sideways carries you across a gap, and several of the forty-plus levels can only be finished by using the gun as transport rather than as a weapon.
The presentation is deliberately plain, stick figures and clean backgrounds, because the physics needs to be readable. Nothing is hidden behind an effect, and a failed attempt is always explainable in terms of where you were standing and how hard you pushed.
Game Controls
Controls
- Aim with the mouse or by touching the screen
- Release to fire
- Each shot pushes your character in the opposite direction
- Use recoil to cross gaps and reach higher ground
- Clear every enemy to finish the level
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