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Rough Ball
Description
Rough Ball takes walking away from you. The ball is always in motion, and the only thing you decide is the direction — left or right. On a keyboard that is Q and E, and everything else is the consequence of that choice.
Because the bounce is fixed, the levels are built as timing puzzles rather than tests of aim. A platform is reachable from exactly one point in the arc, so the question is never where to go but when to change direction, and the answer is usually one bounce earlier than it feels.
Spikes, skulls and open drops fill the space between platforms, and none of them forgive an early turn. Levels are short by design and restart instantly, which turns a hard section into repetition rather than frustration.
The pixel art is doing more than decoration — everything deadly reads clearly at a glance, which is what a game built on split-second direction changes needs. Coins collect into burger skins that cost nothing to unlock.
Game Controls
How to Play:
- Bounce left: Q on a keyboard, or the left side of the screen on mobile
- Bounce right: E on a keyboard, or the right side of the screen on mobile
- Timing: Turning is usually due one bounce earlier than it feels
- Avoid: Spikes, skulls and the drops between platforms
- Collect: Coins unlock burger skins at no cost
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