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Gladiator True Story

RPG 0.0 ★ (0) 52 plays

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Description

Gladiator True Story runs on one button held a little longer than feels comfortable. Tapping attack gives you a quick swing; holding it winds up something far heavier. The same is true of the guard, and that symmetry is the whole fight.


Because charging either one leaves you doing nothing else, the arena becomes a question of what you are willing to be caught doing. A charged strike that lands ends a champion early; the same strike interrupted leaves you open with nothing to show for it.


Waves arrive as a mix rather than a queue, so the safe rhythm of the first rounds stops working once two fighters reach you together. Backing toward the wall shortens the number of directions to watch, and that costs you the room a charged swing needs.


Armour and weapons level up between rounds, and the two pull in opposite directions: heavier armour buys the seconds a charge needs, while a better blade shortens how many charges a round takes. Picking one side and committing beats spreading the gold evenly.

Game Controls

Controls

  • WASD or the arrow keys to move around the arena
  • Z or left mouse to attack, hold for a charged strike
  • X or right mouse to defend, hold for a charged guard
  • Spend upgrades on armour or on weapons, not both
  • Watch how many fighters reach you at the same time

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