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Strategy of War
Description
Strategy of War is a real-time strategy game reduced to its essentials. There is a map of bases, yours is green, the enemy holds red and yellow, and the grey ones belong to whoever takes them first. Everything else follows from that.
You command tanks and helicopters, and the difference between them is the whole tactical layer. Tanks hold ground and take it slowly; helicopters cross the map fast and cannot hold anything once they arrive. Sending the wrong one at a base is how a solid position turns into a lost one.
Resources come from the bases you hold, which means expansion pays for itself and losing ground compounds. The tempting mistake is to attack the strongest enemy base first; the correct opening is almost always to take the neutral grey ones while nobody is looking.
Defence and offence run on the same units, so committing to an attack always leaves something uncovered. The game does not give you enough for both, and deciding which base you are willing to lose is most of what makes it a strategy game rather than a rush.
Game Controls
Controls
- Select a squad and give it a destination
- Tanks hold ground; helicopters move fast but cannot hold
- Capture the grey neutral bases to grow your income
- Upgrade equipment and units between missions
- Take and hold every enemy base to win
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