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Village Defense

Tower Defense 0.0 ★ (0) 6 plays

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Description

Dinosaurs come at your village and villagers are what stop them. Everything runs on food: you buy meat, meat produces more food, and food is what hires the people standing between the herd and your base. Spending it all on defenders leaves nothing generating more.


There are two classes to hire and they are not variations on each other. One holds the line and one deals with what the first cannot, so a village made entirely of the cheaper class falls to the first dinosaur that outlasts it.


Villagers already on the battlefield can be evolved by clicking them, which is the second use for food and usually the better one. An evolved defender standing in position beats a fresh one that still has to walk out, and the moment to evolve is before a wave arrives rather than during it.


Ten levels is short enough that each one can be learned rather than merely survived. The pixel art keeps the dinosaurs and the villagers clearly apart at a glance, and everything is done with clicks, so the only thing being tested is where your food went.

Game Controls

Controls

  • Click to buy meat and generate food
  • Spend food to hire villagers
  • Click a villager on the battlefield to evolve them
  • Mix both classes rather than one
  • Hold the base across all ten levels

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