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Auto Ninja
Description
Auto Ninja removes the movement keys. Once you start, the ninja runs forward and keeps running, and everything you do is vertical: jump, jump again, or hold to glide. That is the entire vocabulary and the entire puzzle.
Each of the forty-one chambers is a single room full of traps, and because you cannot stop, it has to be solved on the way through. Reading the room in the half second before you enter it is the skill, and the rooms are designed to be readable if you are looking.
The three coins in each chamber are the real difficulty. Finishing a room is usually straightforward; finishing it having taken a route that touches all three coins is a different problem, and often the only route that does is the one that looks wrong.
Skins unlock from the coins, which gives the optional work a reason. It is short, tightly built and honest about being a test of timing, and the ramp is steady enough that the last chambers feel earned rather than unfair.
Game Controls
Controls
- Click or press Space to start sprinting forward
- Press once to jump, twice for a double jump
- Hold in mid-air to glide
- Collect all three coins in a chamber to unlock skins
- The ninja never stops; plan the height, not the speed
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