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Fight Trivia

Educational 0.0 ★ (0) 5 plays

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Description

Fight Trivia bolts a quiz onto a fighting game and makes the consequence physical. Answer correctly and your fighter lands the punch. Answer wrongly and you take one, and the run starts again from the beginning.


That reset is the whole design. A ten-question run is a warm-up, a thirty-question run is a real commitment, and a fifty-question run means a single careless answer costs you everything you have already got right. The pressure builds not because the questions get harder but because you have more to lose.


Questions come from a broad pool with four options each, so nothing is unanswerable and nothing is guessable either. The reward button is there for the moments you genuinely do not know, and using it early is usually better than using it late.


Choosing the run length before you start is the real decision. Fifty questions offers the best payoff and the worst feeling, and most people settle at thirty after finding out what the reset actually costs.

Game Controls

Controls

  • Choose a run of 10, 30 or 50 questions
  • Tap or click the answer you believe is correct
  • A correct answer wins the exchange and moves you on
  • A wrong answer sends you back to the first question
  • Use the reward button when you genuinely do not know

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