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City Siege 2
Description
A level gives you a squad and an enemy holding the beach, and you drive one unit at a time. Clicking a soldier puts you in charge of him; everyone else stands where you left them, which makes positioning something you have to do deliberately rather than something the game handles.
The units are not interchangeable. A bazooka soldier and an artillery truck have to stop before they can fire, so they need to be somewhere safe before they are useful; a spy can move without being spotted; and a transport helicopter can lift troops across ground nobody wants to walk. Picking who to be at a given moment is most of the tactics.
The enemy has caught up since the first game. Tanks, helicopters and veterans of their own mean the approach that worked before does not any more, and a squad that walks in the front is a squad that gets taken apart before it reaches anything.
Units can be evacuated and redeployed rather than left in the field, so a soldier in a bad spot is a decision you can undo. Scrolling with the mouse at the screen edge lets you look ahead before committing, and looking first is the single habit this game asks for most.
Game Controls
Controls
- Click a soldier to take control of him
- Move with WASD or the arrow keys
- Aim with the mouse and click to shoot
- Move the mouse to the screen edge to scroll the map
- Use the evacuate and deploy buttons to swap units
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