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Golf Orbit

Sports 0.0 ★ (0) 6 plays

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Description

One button, one swing. A power meter moves and tapping at the right moment sets how hard the ball is struck, and that single input decides the shot. There is no aiming afterwards and no second attempt within the same shot.


What happens next is most of the game. The ball travels and bounces off whatever it meets, and each bounce can add distance rather than taking it away. A shot that lands early can still finish long if it caught the right objects on the way, which is why maximum power is not automatically the best tap.


Distance is recorded every time, so the game is a running comparison against your own best rather than a course to complete. That makes a bad shot cheap — it costs seconds — and a good one satisfying in a way that does not depend on beating anybody.


Upgrades accumulate between shots and change how far the ball can go before physics takes over. Progress is steady rather than gated behind skill, so the numbers climb even on days when the timing is not there.

Game Controls

Controls

  • Tap the left mouse button to set the power
  • Time the tap on the power meter
  • Let the ball bounce for extra distance
  • Check the distance recorded after each shot
  • Spend on upgrades to hit further

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